State-by-state coverage of US sweepstakes casino law: pending bills, scheduled changes, enforcement signals, and source-backed status notes.
SweepState publishes this page as a tracker, not a blanket legal conclusion. States with pending bills, scheduled changes, or legal-uncertainty notes appear below with the latest checked date and the source URL we currently rely on.
See the interactive state legality map for a visual tracker of every state's status, the ban timeline for signed and effective dates, or the dual-currency ban glossary entry for how the 2025-2026 legislative pattern works.
Introduced February 3, 2026. Not enacted and has no operative effective date.
Last action: Not enacted in the 2026 regular session · Last checked: 2026-06-09 · Source
Proposed a model-specific gambling-house provision, then was withdrawn for interim study.
Last action: Withdrawn by author April 7, 2025. Not enacted · Last checked: 2026-06-09 · Source
Signed legislation concerning premises suspected of unlicensed gaming. It does not expressly classify remote sweepstakes casinos.
Last action: Signed May 29, 2026. Effective August 12, 2026 · Last checked: 2026-06-09 · Source
Lost on House third reading and did not become law.
Last action: House third reading lost March 6, 2026 · Last checked: 2026-06-09 · Source
Proposed a sweepstakes-gaming-machine provision. A March 18, 2026 hearing was verified, but no enactment was obtained.
Last action: House JHA hearing March 18, 2026. No enactment obtained · Last checked: 2026-06-09 · Source
Bans sweepstakes gaming platforms in Indiana. Enacted March 13, 2026 and in effect since July 1, 2026. Civil penalties up to $100,000 per violation. Indiana Gaming Commission enforces. State lottery and peer-to-peer skill poker exempted.
Last action: Signed by Governor March 13, 2026. Took effect July 1, 2026. · Last checked: 2026-07-08 · Source
Signed on May 15, 2026. Gives the IRGC cease-and-desist and injunctive-relief tools for unlicensed gambling, sports wagering, games of chance, and illegal sweepstakes. SweepState treats this as an enforcement-authority signal, not a standalone sweepstakes-casino ban.
Last action: Signed by Governor on 2026-05-15. Effective dates listed as 2026-05-15 and 2026-07-01. · Last checked: 2026-06-23 · Source
The proposal would have amended §§ 21-6403 and 21-6404 but did not become law.
Last action: Official status: Died · Last checked: 2026-06-09 · Source
Signed as Act 182 with a general effective date of August 1, 2026. Targets internet-accessible dual-currency games that simulate casino-style gambling and reaches operators and supporting vendors, promoters, endorsers, and media affiliates. Forfeiture, account-freezing, and injunctive remedies are available.
Last action: Pending review · Last checked: 2026-07-05 · Source
Expands Maine's gambling definition to include online sweepstakes casinos that offer virtual currencies redeemable for cash or cash equivalents. Prohibits operators from serving Maine residents and establishes penalties for violations. Enacted as Public Law Chapter 645, general effective date July 29, 2026.
Last action: Signed into law by the Governor · Last checked: 2026-07-08 · Source
House bill that would have prohibited interactive games. It passed the House, was referred to Senate Budget and Taxation, and did not reach final enactment before the 2026 session ended.
Last action: In the Senate - Hearing 4/01 at 1:00 p.m. No enactment recorded. · Last checked: 2026-06-23 · Source
Senate cross-file for HB 295. It received a Senate Budget and Taxation hearing and did not reach final enactment.
Last action: In the Senate - Hearing 1/28 at 1:00 p.m. No enactment recorded. · Last checked: 2026-06-23 · Source
Would have prohibited operating or promoting dual-currency online sweepstakes games. The Senate passed SF 4474, but conference negotiators dropped the provision from the final commerce package and no enactment followed.
Last action: Senate passed 62-3 on April 30, 2026. Not enacted · Last checked: 2026-06-09 · Source
The cited § 39 age amendment is operative but concerns regulated games of chance, not model-specific dual-currency application.
Last action: Operative July 1, 2026 · Last checked: 2026-06-09 · Source
Broader internet-gambling and gambling-law bill that would legalize and tax internet gambling, make other gambling-law changes, and prohibit online sweepstakes games. It is not an enacted sweepstakes ban.
Last action: Referred to House Finance Committee on 2025-05-21 · Last checked: 2026-06-23 · Source
Veto-overridden 2026 legislation scheduled to take effect on November 1, 2026. SweepState keeps Oklahoma in pending change before the effective date and does not auto-flip the state without human review.
Last action: Veto overridden by both chambers and filed with Secretary of State on 2026-05-14. · Last checked: 2026-07-08 · Source
The introduced proposal's new sections do not appear in the current official chapter index.
Last action: Introduced January 21, 2026. Not enacted on the fetched record · Last checked: 2026-06-09 · Source
The proposed fee-paid skill-contest exception was not enacted.
Last action: Referred to Senate Judiciary. Not enacted · Last checked: 2026-06-09 · Source
The proposal concerned lottery-ticket vending and did not create a dual-currency rule.
Last action: Recommitted to Ways and Means May 13, 2026. Not enacted · Last checked: 2026-06-09 · Source
Amends the Tennessee Consumer Protection Act to prohibit online sweepstakes platforms that use a dual-currency model in which virtual currency can be redeemed for cash prizes or cash equivalents. Signed by the Governor on 2026-05-22 and assigned Public Chapter 1117 on 2026-05-27. The bill-history lists effective date(s) of 2026-05-22 and 2026-05-27.
Last action: Substituted for HB 1885 (April 21, 2026). Transmitted to the Governor (May 11, 2026), signed (May 22, 2026), Public Chapter 1117 assigned (May 27, 2026). · Last checked: 2026-07-08 · Source
The Senate engrossed the proposal, but the official history ends with House receipt. It did not become law in the closed 89th Regular Session.
Last action: 2025-05-08: Received from the Senate · Last checked: 2026-06-09 · Source
The introduced joint resolution remained referred to State Affairs and did not become law in the closed 89th Regular Session.
Last action: 2025-03-25: Referred to State Affairs · Last checked: 2026-06-09 · Source
The introduced joint resolution remained referred to State Affairs and did not become law in the closed 89th Regular Session.
Last action: 2025-03-19: Referred to State Affairs · Last checked: 2026-06-09 · Source
A 2026 casino-gaming proposal that was referred but not enacted.
Last action: Referred January 27, 2026. Not enacted · Last checked: 2026-06-09 · Source
A proposal with committee activity through April 14, 2026. It was not enacted.
Last action: Committee discussion April 14, 2026. Not enacted · Last checked: 2026-06-09 · Source
2026 internet-gaming bill that did not reach final enactment. SweepState tracks it as a failed 2026 watch-list signal, not current law.
Last action: Failed to reach final enactment in the 2026 session. · Last checked: 2026-06-23 · Source
2026 Senate internet-gaming bill paired with HB 161. It failed to reach final enactment, so Virginia remains available/watch.
Last action: Failed to reach final enactment in the 2026 session. · Last checked: 2026-06-23 · Source
The introduced proposal addressed authorization of a Lottery Commission legislative rule, not a dual-currency product-specific enactment.
Last action: Introduced in the 2026 Regular Session. Not enacted on the fetched record · Last checked: 2026-06-09 · Source
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Read full disclosureSweepstakes play should be treated as entertainment. If play is affecting your finances, time, or wellbeing, use the responsible-gaming resources linked below.
For help, call 1-800-MY-RESET (1-800-697-3738). 1-800-522-4700 remains active as an alternate National Problem Gambling Helpline access point, or use the responsible-gaming resources page.
Source: National Council on Problem Gambling. Last checked 2026-05-03. SweepState is an informational review site and does not provide counseling, treatment, crisis support, or medical advice.
Age requirement: You must meet the minimum age requirement in your state to participate. No purchase necessary to play.